Development Update – #002

I’ve just rolled out version 0.1.5 of RPG Tycoon this afternoon and I’ve made some fairly big changes to the game this week. Most importantly and most noticeable is the brand new approach to the Quest system. The changes include removing the sliders and replacing them for a less confusing and (in my opinion) much […]

Development Update – #001

So it begins! Seeing as development is being carried out by myself as well as everything else, I figured it would be easiest to keep a diary of progress on RPG Tycoon here rather than frantically try and respond to every medium the game is in place with. There’s only so many repeat forum posts […]