Hello! So it’s been a long an arduous 8 weeks here at Skatanic Studios as I’ve worked my arse off radically overhauling the quest system and a variety of other core mechanics to have a greater focus on your Heroes. This update welcomes the new “Mastery” quest system that removes the old […]
Month: May 2015
Refactoring & Adventurer Needs – Development Update – #012
I don’t really have much to talk about this week in regards to actual “progress” because I’ve spent a lot of time either refactoring current systems or working on new building art. I began the week attempting to bring some more scope to the building mode by drawing up some new building designs, only […]
Competing Kingdoms – Development Update – #011
I’ve just updated the Opt-In “Public Beta” build of the game to version 0.5.3 which introduces some of the new mechanics I’ve mentioned over the past few weeks such as the new Quest System and the new Inventory System. I’ve chosen not to create a video covering it because I still don’t feel that […]
Quest Overhaul – Development Update – #010
When I started working on this update, after releasing 0.5 at the beginning of April, I knew it was going to be a long haul and the past two weeks have absolutely proven me that. I’m not quite sure how best to explain how I’m feeling at the moment but the only way to describe […]